![]() ![]() Oskar Potocki, maker of the Vanilla Expanded Series, who granted us permission to re-use and tweak his pack textures for this mod. Mod artists: Alastair (Buy him a coffee.) , Mod coders: PlayIgel, Kayedon, xrushha, SalmonToastie Vanilla Fan Made Expanded is owned by PlayIgel. Questions, suggestions, everything else in the comments below! We considered adding this, but due to the way trader caravans are spawned it never worked as intended. Visiting traders will not use any animals we've added support for unless designated to by another mod.Do let us know in the comments if you experience any errors! We did not experience any errors regardless of load order with any other mod, including Giddy-Up.Caravan Packs will automatically ask to be below any known conflicts, such as Barky's Caravan Dogs & Warg Pack. For best results, load this after any mod we support.We strongly recommend but do not require this mod. The pack textures on some animals, including the Lynx, display incorrectly if you are not playing with Vanilla Textures Expanded.We are currently done with this mod, with no further planned content additions.However, we wanted to extend options to players in difficult biomes with limited animals. Please note: some animals we support packs for have rather slow movement speed and will slow down your caravans. Not safe to remove unless none of the animals touched by this mod are currently in caravan mode (loading, travelling, unloading). No, we may still sporadically add support for new mods.Ī: Safe to add. Yes, everything we want to do works, and we've supported all the mods we set out to. Lastly, if you just feel that caravan movement rates are too slow (or too fast), you can adjust a global multiplier to change caravan movement speeds.Īll options, or none, can be applied as desired.Īll pawn travel speeds, capacity limits, and game behavior is left intact - the mod only adds multipliers to existing calculations, which means this mod should be compatible with any mod that adjusts or adds biome speeds, pawn capacities, or new or modified road types.A: Yes and no. This can be adjusted to allow caravans to continue to move above weight capacity limits, but at speeds below 100%. If a caravan exceeds max carrying capacity, it normally stops dead in its tracks. Goods can be carried by animals, colonists, or prisoners to facilitate trading on your own schedule a caravan can also act as a raid squad to attack other establishments. If a caravan is carrying very little weight, it will travel at an increased speed - this can be adjusted to provide more (or less) of a bonus travel speed. Caravans are a group of one or more colonists who gather together for different purposes and leave the current map tile. *Compatible with Roads of the Rim - all built roads share the same movement multipliers as generated roads except the glitter road which has its own slider/multiplierĪll settings start with the default values and there is a reset button if you wish to revert to them back to their defaults at any point.Īll settings are applied at run-time with harmony patches, so the mod or any setting can be added, removed, or adjusted at any point during your gameplay without any issues.īy default, all road types apply a 50% travel cost reduction (meaning you travel twice as fast on them) - now you can adjust the costs for each road type and make an asphalt road increase travel speed more than a dirt road. Allows movement when caravan weight capacity limit is exceeded Adjust travel speed bonus for light weight caravans Separate movement reductions per road type Foraging is affected by manipulation (50 importance, 100 max) or sight (90 importance), so giving caravaners bionic eyes or archotech eyes can help increase forage and hence let your food stocks last longer. Other Animals that have been designated to be brought along with the caravan will be tied to the caravan hitching spot to await the finishing of the packing. Pack animals will be led and roped to the Caravan hitching spot. Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you!Ĭaravan Options adds mod settings that adjust caravan rates applied on the world map: A caravan hitching spot designates a place for caravans to gather around when forming.
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